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Crash when making an animation only with some bones

Posted: Wed Jul 26, 2017 12:22 pm
by Elaini
This only happens in 3DS Max when I export certain bone movements, since I only want to affect the bones starting from the neck and right clavicle. However, when I export all of the bones in the body it doesn't crash.

What causes it and how can I help it? There is such a thread in the old forums from 2016 but it was never really solved by the look of it.