DimX89 meshes: random, experimental, furry stuff

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DimitriX89
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DimX89 meshes: random, experimental, furry stuff

Post by DimitriX89 » Mon Oct 16, 2017 6:48 pm

Hello. I needed an alternate thread to market my products (Started doing it it on IMVU "forums" but they arent available 6 days per week). I'll start with 3 new derivable wing meshes:
http://www.imvu.com/shop/product.php?pr ... d=39236469
http://www.imvu.com/shop/product.php?pr ... d=39236384
http://www.imvu.com/shop/product.php?pr ... d=39232020
They started as add-ons for new avatar with extra body parts, but now I converted them to normal accessoires. Webbed wings have linked material slot for left and right; thats for saving KBs. Reset *.XRF if you want to texture individually

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Twiddybird
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Re: DimX89 meshes: random, experimental, furry stuff

Post by Twiddybird » Tue Oct 17, 2017 8:47 am

Very nice wings, the kawaii ones are on my list of derivables to complete :D
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Twiddybird
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Re: DimX89 meshes: random, experimental, furry stuff

Post by Twiddybird » Tue Oct 17, 2017 8:49 am

Btw, any kawaii style meshes you make, feel free to message me with the links to them please, always on the look out for new Kawaii derivables. TwiddyBird :)
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DimitriX89
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Re: DimX89 meshes: random, experimental, furry stuff

Post by DimitriX89 » Tue Oct 17, 2017 2:14 pm

@TwiddyBird thanks, good to know, I may consider making more in this style in the future.

Recently I made a naga tail for female which includes thigh and pelvis layer for kinkier derives ;) And I also updated my mermaid tail mesh to use similar idea.

Naga: variant with pose override to keep it in balance:
http://www.imvu.com/shop/product.php?pr ... d=39214707
variant without pose but with morph animation that makes tail twitch:
http://www.imvu.com/shop/product.php?pr ... d=39214773
optimized variant without any dynamic features:
http://www.imvu.com/shop/product.php?pr ... d=39214831

Mermaid: mesh with pose overrider:
http://www.imvu.com/shop/product.php?pr ... d=39244541
variant with trigger that morphs between tail and legs; buggy and quite heavy:
http://www.imvu.com/shop/product.php?pr ... d=39244580
no pose override:
http://www.imvu.com/shop/product.php?pr ... d=39244514

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gaf210
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Re: DimX89 meshes: random, experimental, furry stuff

Post by gaf210 » Wed Oct 18, 2017 6:39 am

Some really cool derivables you have the dimitri!! congrats :D

Btw are all of these done with Blender? using the new imvu mesh export options?

DimitriX89
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Re: DimX89 meshes: random, experimental, furry stuff

Post by DimitriX89 » Wed Oct 18, 2017 1:34 pm

@gaf210 thank you, what about the exporter I use, Blender had its own Cal3d version for years. Personally I have been meshing with Blender since 2015. So hyping up FBX importer as the only option for Blender was a bit of disinformation from the staff. There is only a single thing (custom surface normals export) that FBX can do over Cal3d. In general, I still prefer Cal3d in most situations.

DimitriX89
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Re: DimX89 meshes: random, experimental, furry stuff

Post by DimitriX89 » Thu Oct 19, 2017 3:49 am

Some halloween products from me: pumpkin bombs! For less innocent type of tricks. Contain throw triggers and pose overrider for right arm. Base (fire) version is derivable
http://www.imvu.com/shop/product.php?pr ... on=publish
,also available as gas, smoke and confetti versions
http://www.imvu.com/shop/product.php?pr ... on=publish
http://www.imvu.com/shop/product.php?pr ... on=publish
http://www.imvu.com/shop/product.php?pr ... on=publish

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Re: DimX89 meshes: random, experimental, furry stuff

Post by DimitriX89 » Sun Oct 22, 2017 8:48 pm

Another rehash of my chibi kitsune char: http://www.imvu.com/shop/product.php?pr ... d=39300359 Now she wants to join someone as a companion (accessory product) with some magical knowledge (triggers). Treat her well. More colors and costumes will come soon.




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Re: DimX89 meshes: random, experimental, furry stuff

Post by DimitriX89 » Sun Dec 03, 2017 1:59 pm

Another attempt to salvage the enhanced skeleton avatar/gooey furry idea: Veela the Otter
http://www.imvu.com/shop/product.php?pr ... d=39727000
http://www.imvu.com/shop/product.php?pr ... d=39736918
Available in short and tall (120%) variants. I improved the body and head shape, optimisation (though it is still quite heavy avatar) and compatibility with embedded pose nodes (now wings and tail fold while on such node instead of being in T-pose)

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