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Small Animation Loop Trick

Posted: Wed Sep 06, 2017 7:41 pm
by Nums
I figure I could drop a tiny trick in here that drove me insane. :x

Pros: flawless loops
Cons: Only 1 .XAF per action

Upon a new ensemble loop play, there is slight lag as it seems to reload, or reread the .xaf . The lag can actually be created at any point in the animation, but once loaded into a room the "lag" will always happen at the same exact spot.

To fix this you need to loop your Skeletal Frame Controls. Putting your # of loops at 0 makes it loop indefinitely.