Search found 57 matches

by DimitriX89
Thu Oct 17, 2019 12:23 am
Forum: General
Topic: Does anyone have saved copy of IMVU's Unity API?
Replies: 64
Views: 5565

Re: Does anyone have saved copy of IMVU's Unity API?

Thats cool! Do you plan to add file path customisation? Not everyone has D:/
by DimitriX89
Fri Oct 11, 2019 10:56 am
Forum: General
Topic: Does anyone have saved copy of IMVU's Unity API?
Replies: 64
Views: 5565

Re: Does anyone have saved copy of IMVU's Unity API?

JSON looks the same for me,digits in the fractions separated by the dots. BTW, by "IP restrictions" I meant different thing: internet resources actually banned by our control organisations. Like about a year ago, the owner of Telegram messenger refused to comply to some Russian government regulation...
by DimitriX89
Fri Oct 11, 2019 2:17 am
Forum: General
Topic: Does anyone have saved copy of IMVU's Unity API?
Replies: 64
Views: 5565

Re: Does anyone have saved copy of IMVU's Unity API?

I'd think it is something related to my local computer, but I've tried it on 2 machines for same result. Same Unity version as the person who reported it working, same packages installed. Finally, I've connected to his computer via Parsec and ran my project from there; it worked just fine. No idea w...
by DimitriX89
Wed Oct 09, 2019 4:48 pm
Forum: General
Topic: Does anyone have saved copy of IMVU's Unity API?
Replies: 64
Views: 5565

Re: Does anyone have saved copy of IMVU's Unity API?

I managed to run it, but now there are new runtime errors and the resulting avatar isnt visible (though it creates avatar hierarchy in the scene): https://gyazo.com/13dabdd9387d34e67432d98522e2ca77 The code I used for loader: https://pastebin.com/55EgUzYn Unity 2019 3.0.b6
by DimitriX89
Wed Oct 09, 2019 6:18 am
Forum: General
Topic: Does anyone have saved copy of IMVU's Unity API?
Replies: 64
Views: 5565

Re: Does anyone have saved copy of IMVU's Unity API?

And just for future reference: we got it working in Unity 2019 3.0a8 (by faking the path it demanded), while in 2019.2.8f1 demos never get to login stage, only displaying yellow warnings after a while: https://gyazo.com/f7f9000fee1f7d00c9d6933d651d3925 Impression like Unity terminates some process b...
by DimitriX89
Wed Oct 09, 2019 12:41 am
Forum: General
Topic: Does anyone have saved copy of IMVU's Unity API?
Replies: 64
Views: 5565

Re: Does anyone have saved copy of IMVU's Unity API?

Unless you mean that you tried to make custom Unity prefabs for IMVUnity equip demo and they worked differently if their root was called AttachmentRoot?
by DimitriX89
Wed Oct 09, 2019 12:37 am
Forum: General
Topic: Does anyone have saved copy of IMVU's Unity API?
Replies: 64
Views: 5565

Re: Does anyone have saved copy of IMVU's Unity API?

As far as I know, AttachmentRoot/AttachmentNode is merely a guideline. Nothing in Accessory object is accessed by bone name, at least in the client. I've used such names as Bone01 or Root for the first bone of the accessory, changed nothing. IMVUnity demo that dealt with equipping props had built-in...
by DimitriX89
Tue Oct 08, 2019 4:50 pm
Forum: General
Topic: Does anyone have saved copy of IMVU's Unity API?
Replies: 64
Views: 5565

Re: Does anyone have saved copy of IMVU's Unity API?

That would be nice. If it will be too much work, then I'll just upgrade. BTW, friend is checking it on Unity 2019 and there was other error: https://gyazo.com/f78bdb8bf54a597f468d97fccaa2c833 It looks for d/test/download. Do you have hard-coded path in your *.dll or it can be set up somewhere?
by DimitriX89
Tue Oct 08, 2019 3:59 pm
Forum: General
Topic: Does anyone have saved copy of IMVU's Unity API?
Replies: 64
Views: 5565

Re: Does anyone have saved copy of IMVU's Unity API?

Maybe my Unity is just too old though. I'm using one I've started with in 2015 for this project
by DimitriX89
Tue Oct 08, 2019 3:55 pm
Forum: General
Topic: Does anyone have saved copy of IMVU's Unity API?
Replies: 64
Views: 5565

Re: Does anyone have saved copy of IMVU's Unity API?

Changed some *.dll import settings, now it shows this: https://gyazo.com/cb848ea14e815cf477b7d13125ce53d9
by DimitriX89
Tue Oct 08, 2019 3:13 pm
Forum: General
Topic: Does anyone have saved copy of IMVU's Unity API?
Replies: 64
Views: 5565

Re: Does anyone have saved copy of IMVU's Unity API?

Thank you so much! I'll start adapting it right now
by DimitriX89
Tue Oct 08, 2019 2:05 pm
Forum: General
Topic: Does anyone have saved copy of IMVU's Unity API?
Replies: 64
Views: 5565

Re: Does anyone have saved copy of IMVU's Unity API?

If it is unsolvable, then go on and remove them. I can live without Photon and Unet. Feed post on the other hand is bad news, for my "photo studio". Photos still can be uploaded manually, I guess. Maybe the alternate way to post to Feed can be coded, I'll look into it myself.
by DimitriX89
Mon Oct 07, 2019 10:57 am
Forum: General
Topic: Does anyone have saved copy of IMVU's Unity API?
Replies: 64
Views: 5565

Re: Does anyone have saved copy of IMVU's Unity API?

Take your time! Glad to know it is progressing!
by DimitriX89
Mon Sep 09, 2019 12:05 am
Forum: General
Topic: Does anyone have saved copy of IMVU's Unity API?
Replies: 64
Views: 5565

Re: Does anyone have saved copy of IMVU's Unity API?

Good news! Thanks for the update.
by DimitriX89
Tue Aug 13, 2019 9:01 am
Forum: General
Topic: Does anyone have saved copy of IMVU's Unity API?
Replies: 64
Views: 5565

Re: Does anyone have saved copy of IMVU's Unity API?

Sorry, I had no idea how long it may take. Thanks for update.
by DimitriX89
Sun Aug 11, 2019 1:24 am
Forum: General
Topic: Does anyone have saved copy of IMVU's Unity API?
Replies: 64
Views: 5565

Re: Does anyone have saved copy of IMVU's Unity API?

Is the project abandoned?
by DimitriX89
Mon Jul 22, 2019 1:21 pm
Forum: General
Topic: What determines object order in the scene on runtime?
Replies: 13
Views: 1112

Re: What determines object order in the scene on runtime?

Well, we've pretty much solved interactions inside a single product for Classic client: https://help.imvu.com/s/question/0D51L00005lPWMCSA4/transparency-draw-order-guide How multiple products interact - thats still a mystery. The release of new client may or may not render those findings obsolete th...
by DimitriX89
Sun Jul 21, 2019 3:00 am
Forum: General
Topic: What determines object order in the scene on runtime?
Replies: 13
Views: 1112

Re: What determines object order in the scene on runtime?

I see. My theory is when object origins are too close together, the code which compares the distance of objects to camera "freaks out". In case of sitting on the object (avatar and furniture origin positions match) there will be literally no way to determine which one is closer. Same in cases when t...
by DimitriX89
Sat Jul 20, 2019 4:36 pm
Forum: General
Topic: What determines object order in the scene on runtime?
Replies: 13
Views: 1112

Re: What determines object order in the scene on runtime?

Does it happen if you just stand nearby? Or it requires you to sit on it?
by DimitriX89
Sat Jul 20, 2019 1:02 am
Forum: General
Topic: What determines object order in the scene on runtime?
Replies: 13
Views: 1112

Re: What determines object order in the scene on runtime?

Can you remember any specific products which did that?
by DimitriX89
Fri Jul 19, 2019 5:18 am
Forum: General
Topic: What determines object order in the scene on runtime?
Replies: 13
Views: 1112

Re: What determines object order in the scene on runtime?

That's interesting. Your product works as advertised, but so is any other furniture from the shop (like lamps). I couldnt get them to clip avatar opacities at all. More, 2 avatars with blended opacity do not clip eachother as well. Looks like in case of furniture and avatars (that should be items on...
by DimitriX89
Tue Jul 16, 2019 1:19 am
Forum: General
Topic: What determines object order in the scene on runtime?
Replies: 13
Views: 1112

Re: What determines object order in the scene on runtime?

Any specific principles you've used?
by DimitriX89
Fri Jul 05, 2019 2:01 am
Forum: General
Topic: What determines object order in the scene on runtime?
Replies: 13
Views: 1112

What determines object order in the scene on runtime?

Internal scene hierarchy is important, because it affects opacity drawing order. https://help.imvu.com/s/question/0D51L00005lPWMCSA4/transparency-draw-order-guide. But I can only guess how this order is determined past the individual product level. This worries me; what if we can manipulate it someh...